On some popular files, where I get >100 sources, DC++ gets messed up when it's trying to connect to someone, fails, tries again with all the 100 sources and that stuff...
What happens is that after a while of trying to connect to all these users, and me manually disconnecting some slow sources, the download is listed in the download queue as "Running..." even though it's not.
This results in DC++ not attempting to connect to another user, not finding more sources and generally not doing anything at all until I restart it.
Why does this happen and, more importantly, what can I do about it?
My downloads are running when they're not..?!
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Hm.. You're right. I've been messing around with so many versions of DC++ that I don't know what I'm running anymore.
Anyway, I can surely say I'm not using segmented crap.
So are you telling me this problem I have is a BCDC++ issue? I didn't think BCDC++ changed any of the code related to connecting to peers...
Btw, I've tried to find the BCDC++ forums, without luck.
Anyway, I can surely say I'm not using segmented crap.
So are you telling me this problem I have is a BCDC++ issue? I didn't think BCDC++ changed any of the code related to connecting to peers...
Btw, I've tried to find the BCDC++ forums, without luck.
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