I was just questioning why the choice was made to have two different compression protocols used in DC++'s extensions? First, you have the BZList functionality, which uses libbzip2 (1.0.2). Second, there's the GetZBlock functionality, which uses ZLib (1.1.4).
Compression is of course a wonderful thing, but I don't see the need for multiple varieties in one program. Could someone please enlighten me?
Thanks.
Why Multiple Compression Protocols?
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Gumboot
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See this thread: Upcoming: ZLib block compression.
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